For dev agencies

You could build this. Should you?

Every dev shop has a half-finished internal dashboard somewhere. The question is not whether your team can build ops tooling. It is whether the hours that build and maintain it would earn more as billable work.

Every module unlocked for 14 days. Card details at checkout, nothing charged until day 14, cancel any time before then.

The problem

The build-it-yourself trap, from a shop that fell into it

We are a dev agency too, and we built this instead of shipping client work for a while. That is exactly why you should not have to.

Margin is a data problem, not a code problem

The hard part of knowing project profitability is not the dashboard. It is getting quotes, logged hours, cost rates, payroll and invoices into one consistent place and keeping them there. That is ongoing operational work, not a weekend script.

Slack capacity is better sold than spent

The weeks between projects feel free, so they get spent on internal tools. They are not free: they are the capacity that should absorb the next brief. An internal tool nobody maintains after month three is the usual result.

Your own history is the estimate you trust

AI estimates are only credible played back against what your team actually took last time. That requires your historical scopes, hours and outcomes accumulating in one system, starting now, not after you build one.

Pricing

The plans that fit

Basic at $99 covers a one-person shop winning and scoping work, Money and People included. Plus at $199 gives a growing team 3x more usage than Basic. One usage allowance covers every module, so there is nothing to meter per tool.

Spend the build hours on billable work

Every plan runs the whole OS, and every one starts with a 14-day trial of all of it. Card at checkout, nothing charged until day 14.

Every module unlocked for 14 days. Card details at checkout, nothing charged until day 14, cancel any time before then.